Dear St. Joseph, patron and protector of the family of the Church and each family!
God chose you to be the head and protector of the Holy Family of Nazareth. Intercede for our Church and our families! Intercede for parents that they may also bring up their children wisely and lovingly filled with the power of the Holy Spirit, nourished, strengthened and guided by the Word of God and the Body and Blood of our loving and merciful Saviour, Jesus Christ. Be the protector of all who labour for the spiritual growth of their children amid the trials and challenges of life. Help them to be pure in heart. Soften the hearts of parents who are unwilling to support their children spiritually. After your example let all their actions be directed to the greater glory of God the Father, Son and Holy Spirit, in union with the Divine Heart of Jesus, the Immaculate Heart of Mary and your own paternal heart.
Intercede for parents who have no work, that they may find the job that God the Father has prepared for them.
Finally intercede for us all that we may share in the peace and joy of Heaven. Amen.
- A suggested prayer for the Year of St. Joseph (-) Dear St. Joseph, patron and protector of the family of the Church and each family! God chose you to be the head and protector of the Holy Family of Nazareth.
- How natural gas is emerging as both villain and saviour in the climate change battle For decades, natural gas was regarded as a clean-burning fuel, especially compared with oil and coal.
Intruders in Black | |
Required | Yes |
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Start | Talk to Greust |
Objective | Investigate the Blackguards in the Chamber of Sins |
Completion | Talk to Greust |
Boss | Fidelitas, the Mourning |
Key Item | Baleful GemBaleful GemThe withering glare of corruption, made corporeal and pellucid in crystal. |
- 1Walkthrough
Walkthrough
Gem Saviour Conquest
Find out more about Jersey's vibrant, attractive, historic capital. Active skills, often referred to as skills, are abilities actively used by players and monsters, unlike passive skills. Active skills are typically gained by placing an active skill gem into an item socket. Some items also grant active skills through specific item modifiers. Active skills can be augmented with support skill gems and used automatically with the trigger mechanic.
Place - Your horse must come in first or second. Next to the win bet, the Place wager is one of the oldest and most traditional. With a place wager, your horse must finish first or second. The wager pays the same whether your horse wins or not. If you're looking to bet on horse racing but unsure where to begin, it's best to start simple with a straight bet, and make a win, place, or show wager. How Win, Place, Show Betting Works This is a simple betting option that can be broken down into three components: Win, Place and Show. Where to place horse bets. Place bet – A bet on a horse to finish first or second. Show bet – A bet on a horse to finish in the money; third or better. In the money – A horse that finishes first, second, or third. Across the board – A bet on a horse to win, place, and show. If the horse wins, the bettor collects three ways; if second, two ways (place, show);. Online horse racing betting is a great way to get your bet out there. Allowing even a bettor with a business schedule to place a bet. Doing your research to the find the right website for you. Will help you get the most rewarding experience.
corporeal and pellucid in crystal.
This quest is given by Greust, as soon as you arrive at the Forest Encampment. The goal is to investigate the Chamber of Sins.
Investigate the Blackguards
Investigate the Blackguards that are searching the Chamber of Sins.
Greust:I have seen warriors in black in the east. They are from your Oriath. Better fed, better armed than you, exile. Oriath did not want you, so why does it follow you here?
You will understand what you see more than I. Go east and find these warriors in black. If there is danger to us, I need to learn of it.
Trivia: rather bizarrely, the area in the game has never actually contained Blackguard monsters. The Chamber of Sins is instead largely full of undead necromancy; the Blackguards actually encountered in Act 2 actually appear in the The Western Forest.
Kill Fidelitas
Gem Saviour Demo
Kill Fidelitas and rescue the girl from the monsters in the Chamber of Sins.
Helena:That thing.. it slaughtered everyone. Help me!
Talk to the girl
Talk to the girl who was hiding from Fidelitas and the other monsters in the Chamber of Sins.
Helena:Piety was after a creation of Maligaro's called the ‘Baleful Gem'. It's nearby, and it's something that heartless bitch must never get her hands on.
Please find it and meet me at that Azmeri village by the river. My days with the Ebony Legion are done!
Get the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal.
Get the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal. from the Strange Device in the Chamber of Sins.
Gem Saviour Conquest
Meet Helena in Town
Meet Helena back in The Forest Encampment, and bring the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal. with you.
Helena:'Here I stand, in the light of day. An impossible dream for a woman caged in horror.
Thank you again for saving my sorry hide. Sorry in so many ways that I simply can't begin. Actually, that's not true. I can begin by offering you more than mere thanks. I offer you my allegiance and my mind.. the sharpest weapon that I possess. My knowledge is your knowledge, saviour.
Investigate the Blackguards that are searching the Chamber of Sins.
Greust:I have seen warriors in black in the east. They are from your Oriath. Better fed, better armed than you, exile. Oriath did not want you, so why does it follow you here?
You will understand what you see more than I. Go east and find these warriors in black. If there is danger to us, I need to learn of it.
Trivia: rather bizarrely, the area in the game has never actually contained Blackguard monsters. The Chamber of Sins is instead largely full of undead necromancy; the Blackguards actually encountered in Act 2 actually appear in the The Western Forest.
Kill Fidelitas
Gem Saviour Demo
Kill Fidelitas and rescue the girl from the monsters in the Chamber of Sins.
Helena:That thing.. it slaughtered everyone. Help me!
Talk to the girl
Talk to the girl who was hiding from Fidelitas and the other monsters in the Chamber of Sins.
Helena:Piety was after a creation of Maligaro's called the ‘Baleful Gem'. It's nearby, and it's something that heartless bitch must never get her hands on.
Please find it and meet me at that Azmeri village by the river. My days with the Ebony Legion are done!
Get the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal.
Get the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal. from the Strange Device in the Chamber of Sins.
Gem Saviour Conquest
Meet Helena in Town
Meet Helena back in The Forest Encampment, and bring the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal. with you.
Helena:'Here I stand, in the light of day. An impossible dream for a woman caged in horror.
Thank you again for saving my sorry hide. Sorry in so many ways that I simply can't begin. Actually, that's not true. I can begin by offering you more than mere thanks. I offer you my allegiance and my mind.. the sharpest weapon that I possess. My knowledge is your knowledge, saviour.
Quest Complete
Quest Complete - You have rescued Helena from the Chamber of Sins and have been rewarded by Greust.
Greust:The Oriathan girl.. she is alive. She wants to stay with us, not to go back to her people. I say we take her traitor's heart to their chief. Ask that the warriors in black leave us be.
I sleep less but know more, thanks to you. Helena gave me one of her shiny stones, in peace. I give it to you.
Quest rewards
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
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Quest ↓ | |||||||
Intruders in Black Act 2 | DesecrateDesecrateSpell, AoE, Duration, Chaos Mana Cost: (11-26) Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 0.1% chance to be a Forgotten CorpseBase duration is 4 seconds Deals (8.2-294) Base Chaos Damage per second Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Blade BlastBlade BlastSpell, AoE, Physical Mana Cost: (6-16) Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 16Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Chaos Damage over Time Multiplier0.5% chance to Impale on Spell Hit0.5% increased Cast SpeedDeals (13-279) to (20-418) Physical Damage 20% more Area of Effect per Blade Vortex blade detonated Unnerve Enemies for 4 seconds on Hit +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura Mana Reserved: 35% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Minion Movement SpeedMinions have 1% increased Area of EffectMinions have 0.5% increased Effect of non-Damaging Ailments on EnemiesSkitterbots grant 10% more Trap and Mine Damage Maximum 1 Summoned Skitterbot of each type Shocking Skitterbot's Aura Shocks Enemies near it Chilling Skitterbot's Aura Chills Enemies near it Minions have (0-19)% increased Shock Effect Minions have (0-19)% increased Chill Effect (0-76)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Ensnaring ArrowEnsnaring ArrowAttack, Projectile, AoE, Bow Mana Cost: (8-10) Cast Time: 1.00 sec Effectiveness of Added Damage: (140%-175%)Requires Level 16Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Area of EffectEnsnared Enemies take 0.5% increased Spell DamageDeals (140-175)% of Base Attack Damage Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare Enemies Each Snare applies 25% less Movement Speed to Unique Enemies Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits Maximum 3 Snares per EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 2.00 secRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery RateBuff grants 0.5% increased Evasion Rating and ArmourBuff grants 1% increased Damage if you've changed Stance recentlyNearby Enemies are Blinded while in Sand Stance You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance Enemies Maimed by this Skill take (13-16)% increased Physical Damage (0-50)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 secRequires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions have 0.5% chance to Taunt on HitSummoned Sentinels have 1% increased Cooldown Recovery RateBase duration is 12 seconds Maximum 4 Summoned Sentinels of Purity 20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy Grants (9-12)% more Physical Damage Summon a Sentinel of Purity when you Kill an Enemy Minions deal (0-95)% more Physical Damage Minions have (0-38)% more LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical Mana Cost: (9-23) Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timePer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Cold DamageBase duration is 0.5 seconds Deals (32-972) to (48-1459) Physical Damage 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage Base secondary duration is 4 seconds Exposure applies -25% to Elemental Resistance matching highest Damage taken (0-38)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Vendor rewards
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
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Quest ↓ |
Version history
Version | Changes |
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2.4.0 |
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0.10.0c |
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